Integrating Game-Based Learning (GBL), Social and Emotional Learning (SEL) and Project-Based Learning (PBL) to teach about the Global Goals: Q&A

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A 90-minute facilitated discussion and Q&A session where a panel of experts on Game-based Learning (GBL), Social and Emotional Learning (SEL) and Project-based Learning (PBL)/Design-thinking will present their own programs. The emphasis will be on how these pedagogies can be integrated to teach about the Global Goals. Attendees will be able to ask questions via the chat function.


Panel:


Professor Amy Cutter-Mackenzie-Knowles

Executive Dean

Faculty of Education

Southern Cross University

Gold Coast Campus


Simran Mulchandani

CEO and Product

Project Rangeet

and

Karishma Menon

Curriculum and Product

Project Rangeet


Emer Beamer

Co-founder, Program Lead, Design-a-thon Works

Ashoka Fellow


Ben Owens

Co-Founder & Chief Innovation Engineer

Open Way Learning Co-Author of Open Up, Education! | National Faculty – PBLWorks | Open Organization Ambassador | HundrED

Ambassador


Facilitator:


Sukanya Narain

Founder, Sustainnovate

Consultant – Social Innovation & Impact Financing


Host:


Asha Murphy

Founder Edu-fy Pty Ltd

Co-Chair Bonding and Wellbeing Group, Catalyst 2030


A few students will speak about why Minecraft engages them in learning. 

Co-founder and Program Lead, Design-a-thon Works
Professor, Southern Cross University
Founder - Curriculum & Product, Rangeet
CEO, Rangeet
Chief Innovation Officer CEO, Edu-fy Pty Ltd
Founder, Sustainnovate
Co-Founder & Chief Innovation Engineer, Open Way Learning
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